
Marsha Mallow
30
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Posted - 2014.01.05 00:05:00 -
[1] - Quote
Meyr wrote:Just because someone doesn't want to PVP doesn't mean they're "doing it wrong." Quite the contrary - they're doing it how they want to. Stop your moronic, short-sighted, and stupidly egotistical sneering at those evil, lazy, cowardly, and dirty mission-runners - who do you think just bought that X-Type X-Large Shield Booster from you? Some idiot looking to pad your killboard in the next fleet fight? Of course not.
Some people want to 'pew-pew!' Nothing wrong with that. Others just want to build things. Great - someone has to make new stuff to replace the losses, or supply new doctrines.
Others just want to have the shiniest, most ISK-per-module 'blinged-out' "ain't no rat gonna kill this" mission-running ship. It's a goal - just like that top-end Bougatti you'll never even come close to pushing to its limits.
So, stating that EVE is only a 'harsh, cold, dangerous place' is, at best, myopic - it merely goes to show how self-centered you are. I've made great friends of people I'll probably never meet in person. I've spent time enjoying solo play, and I've been one more name in local during huge fleet fights.
EVE is what you make of it - but it's all paid for by PVE. No PVE, no PVP..
Some of the sentiments of this bit I agree with, although I think you are basing it from a flawed viewpoint. No reasonable person has an issue with people doing PVE. Many people PVE to fund PVP: some to fund gametime, some because they haven't been exposed to PVP yet. It's not a dirty habit (unless you really, really enjoy it :P) Not even going to get into the what PVP is argument, because I believe it all is (even mining), but it's a matter of perspective and if you don't see that side there's really no point trying to pursuade.
Where people have an issue is continued and entrenched solo gameplay, for a variety of reasons. Some people join the game, mission run/manufacture/trade etc and do everything possible - which is sensible from their point of view - to mitigate risk. They never leave highsec. They don't leave NPC corps, or roll solo corps. They don't talk to anyone or engage in co-operative activity, other than to grind ISK. At the point they do lose something, which they probably should have realised was inevitable, some come running to the forums to complain. They feel they should be allowed to continue playing their preferred gamestyle without any interruption or interraction. Then they demand tweaks to gameplay, at which point they are ridiculed and subject to a spew of abuse.
I dislike the abusive side of it, because in all honesty a lot are just ignorant. It could perhaps be addressed by improvements in the NPE. But having said that, CCP can't be expected to reverse the expectations of players from games where PVE is central.
Not all of the people who terrorise people whining over ganks/want to play a pure PVE game are doing it out of spite (altho granted, some are). Some may genuinely believe the person needs to be informed they are playing an MMO. In Eve, it has a detrimental effect upon others when certain groups farm massive amounts of ISK without any risk, whilst those who participate more broadly knowingly expose themselves to risk. Some elements are genuinely concerned about the types of people who play, get ganked or hassled, then run away/quit. Not about the person, but probably more about how to get those types into the 'spirit' of things and not take those losses so hard. I think some are also concerned that if CCP caves in to the demands of an element who want a more PVE-centric game, that it will become one.
Having said that, you could argue that some personalities enjoy the intricacy of MMOs as a release valve and shouldn't be forced to play with others. But they enter the game knowing there are risks, at some point they will be reminded there are other people with different goals and mentalities out there.
The argument re freighters and ganking ties into this tbh. If you do everything solo or without research/common sense, (ie running freighters rammed with ISK through Niarja during peak times on a weekend, excessively pimp fitting mission ships, jumping into lowsec unscouted) isn't the lesson deserved to a degree? To qualify that, ganking does seem excessive at the moment, as I've spoke to a couple of people recently who have had empty jump freighters on npc alts ganked in highsec. Perhaps a tweak is needed, but in the meantime, just apply moderate amounts of common sense.
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